Sheltered development update and teaser trailer
In this update developers tell us about what happens when you walk into another survivor in game. Encountering another survivor in the wasteland can be a stressful experience with big risks. Get your encounter wrong and you could end up with consequences worse than death. Get it right, and you might gain an opportunity to trade, learn more about your surroundings or even gain a human resource for your shelter.
Encounters are rare, but should you end up in one you’ll need to choose who acts on the group’s behalf. Choose wisely, that person’s statistics, along with your decisions, will heavily affect the outcome. You’ll then decide how your chosen spokesperson will deal with the situation in front of them. Try to set up a trade and you could walk away with something useful. If things are too tense, you could attempt to take flight from the encounter. You also have to violent option, but you should be warned that it’s an extremely risky approach. Combat in Sheltered is unforgiving.
Customisation is another big part in Sheltered, developers have been employing some new techniques that will enable players to change the looks of the different characters in the game.
Sheltered will be launching their first playable Alpha in September this year, with a Beta shortly afterwards. Along with Team17 they’re working with digital distributors to ensure that, after their backers get first dibs, as many players who want to get in on the early builds of Sheltered can do so.
A teaser trailer has also been released. The teaser shows a nuclear family. At the start of a new game, you’ll pick the make-up of your family with each member having their own skills and traits. But nothing lasts forever. Death comes to everyone, some sooner than deserved. A death in the family affects everyone’s mood, limits the recourses available to you and leaves you with some very difficult decisions to make about the futures.
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