Developer: Bethesda Game Studios
Publisher: Bethesda Softworks
Platform: PC, Xbox One, PS4
Tested on: Xbox One
Fallout 4: Automatron DLC – Review
Even though Fallout 4 was eagerly awaited by fans of the franchise for many years, it was only a matter of time before the diehard players would have gotten their fill of the base game. Luckily, Bethesda does its best to develop new content, albeit at a price. The first of many DLC to be released by Bethesda for Fallout 4 is named Automatron and puts you in a robot infested wasteland. Will you be able to defeat their reign, or will you succumb to their superior strength.
Automatron starts off with an emergency broadcast, which you just happen to pick up (a dweller has its connections after all). This broadcast tells you that a caravan is under attack by robots near the Watts facility and of course you can’t resist checking it out. Upon arrival you enter a warzone with various scrapbots raining terror on the caravan. After the fierce battle you will meet ADA, the personal robot of the caravan and the sole survivor of the attack. After the dialog you are prompted to apprehend the evildoer of all this: The mechanist (for those who played Fallout 3, this name should sound familiar). A simple sounding plot, but certainly enough to set the right tone and allow for a fun mechanical side story.
As expected, graphically not much has changed, as you’ll be treated to the same post-apocalyptic world that holds many secrets in every nook and cranny. Explore, don’t explore, it’s pretty much all op to you. If you’re expecting to see drastic changes in the gameplay aspect of this game as well, you’ll be sorely disappointed, as this game is simply expanding on the same mechanics that run deep in the base game.
When you are trying to tackle the main quest of this ‘expansion’ you will encounter a handful of new locations and a new enemy group called the Rust Devils, who use the robots as armor (think of them as the tech-savvy interpretations of the all known Raiders that have always been a part of the Fallout series) .
After spending some time with the DLC content, you’ll also unlock the robot work bench, which will unlock new possibilities for you to mess around with. The robot work bench will allow you to modify any robotic follower from the expansion, as well as allowing you to build brand new bots from scratch. To do this you will either need to collect the parts from destroyed scrapbots or make them yourself using various junk items found throughout the wasteland. In contra to normal companions, robot followers will need to be repaired when downed. While normal companions just regenerate after combat.
New collectibles contain books like “total hack”, various scale models of in game robots, a new arsenal of weapons, like the assaultron’s head, Mister Handy’s saw blade, and other gear. Those who like the retro games you can play on the Pip-Boy will also be quite happy to see another addition to the small, yet amusing library. This small game will bear the same name as the DLC, namely Automatron and is a simple top down shooter, which turns out to be quite amusing.
Conclusion
Whether or not the Autmatron DLC is worth its price is pretty much up to you. If you loved Fallout 4’s base content, you will certainly find this DLC worth it, seeing you will get additional story content, new items and other content to explore. If you love tinkering and want to enlarge your team with a robot companion, Automatron might prove to be an interesting expansion for your Fallout experience. That being said, if you’re still playing the base game and haven’t progressed all that far, it might be best to level up first, before trying to tackle this one.
Fallout 4: Automatron DLC - Review,
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