Total War Rome 2 gets new patches
To fix some performance issues and some bugs, Creative Assembly launched their first patch and plans to launch a second one next week. Creative Assembly mentioned the following in a recent news post:
At Creative Assembly we are working flat out to fix the 2% of Total War Rome 2 players reporting technical problems, it is a minority of cases but it’s a minority we remain very unhappy about and are doing all we can to get them in-game as fast as possible with the entire team working on a series of patches that will hit weekly for the immediate future.
Patch 1 is out now and fixes include adjustments to performance for certain set-ups that will improve frame rates and DX10 issues. More details on our wiki here: wiki.totalwar.com/w/Total_War_ROME_II:_Patch_Notes
Patch 2 is already in internal testing, and is expected to be publically available as a beta on Monday, more news then but this patch is planned to include fixes for low-poly models viewed close-up, performance settings on certain hardware combinations and siege battle path-finding amongst other improvements.
Let’s hope it solves most of the current issues!
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