Get your first look at Flesh Made Fear…. if you dare!

Publisher Assemble Entertainment and indie developer Michael Cosio have announced that they will be teaming up to bring Cosio’s new survival horror game Flesh Made Fear. Inspired by PSX classics, the game presents a dark and immersive setting where infected creatures roam the streets, and the line between the living and the dead is blurred. Set in a world shaped by twisted experiments and occult horrors, Flesh Made Fear introduces a fresh take on the genre. Continuing the trend set with Cosio’s previous titles, Terror at Oakheart, Suffer the Night, Weeping Falls Massacre, and Meat Saw, Flesh Made Fear pays homage to classic survival horror with intricate puzzles, intense combat, and a suspenseful atmosphere. While inspired by the genre’s past, the game incorporates modern controls, immersive cinematics, and a story designed to keep players engaged from start to finish.
Players take on the role of an operative in the Reaper Intervention Platoon (R.I.P.), a covert task force assigned to track down Victor “The Dripper” Ripper—a former CIA agent turned mastermind of gruesome experiments. His abandoned town has become a horrifying battleground filled with nightmarish creatures. The mission is clear: stop Ripper, uncover his secrets, and survive the horrors that lurk in his mansion-turned-laboratory.
Key Gameplay Features
- Camera Options: Players can experience classic fixed angles or opt for dynamic, modern camera perspectives.
- Limited Save System: Save points require specific items, adding an extra layer of strategy.
- Inventory Management: Limited carrying capacity and safe room storage require careful resource planning.
- Puzzle-Integrated Storytelling: Complex puzzles are woven into the narrative, unlocking new areas and secrets.
Flesh Made Fear is set to make its debut on PC via Steam in Q4 of 2025. More details, including trailers, updates, and behind-the-scenes content, will be shared throughout the year, leading up to the game’s release.
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