New World: Awesome Builds to Level Up Quickly

New World: Awesome Builds to Level Up Quickly

This tutorial will walk you through the process of leveling in New World, including what style is the most efficient for doing so and ways that you may speed up your initial questing to get to higher levels more quickly. You’ll want to make your way to the endgame as soon as you possibly can since that’s where the majority of the game’s massive PVP, as well as Expeditions, are located.

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Big Choice

In New World, there are a number of significant choices to be made on the kind of gameplay approach you wish to take. Because there are no classes in this game, you are free to experiment with various combinations of armor and weapons from a wide variety of categories.

This tutorial will walk you through the Hatchet and Bow build, which is one of our personal favorites for accelerating the leveling process early on in the game. We also go over several additional common leveling builds that excel in solo PvE and let you move across the battlefield more quickly. These builds are also covered in this guide.

The combination of the hatchet and the bow has been shown to be one of the quickest methods to level up in the New World so far. This is mostly due to the fact that the weapon combination provides significant movement speed bonuses and is generally sustainable. The following is a rundown of all you ought to know in order to put these weapons to use for you.

The Race Is Always To The Finish

Running is an essential part of beginning in New World, just as it is in almost every other massively multiplayer online game. It’s possible that traveling from one quest site to another will add 15 or 20 minutes to the total length of a mission. This includes the adjustments made as a result of the Brimstone Sands expansion. Although advancing levels is now simpler, you will still spend a lot of time running. Here’s how to get there quickly if that’s what you want:

  • When combined with Berserk mastery, the Hatchet provides some of the strongest early-game mobility available. Because you won’t have access to fast travel until later in the game, you’ll need to be sprinting around from quest to quest, so this little improvement can help a lot.
  • If you combine this ability with your Archer’s Speed proficiency for the bow, which grants you a speed boost whenever you shift to the bow, you will be able to move very quickly throughout the whole game.
  • You might even go for light armor if you want to get some smooth dodging movement going, but doing so would leave you incredibly vulnerable in solitary PvE situations.
  • Choose traits that focus only on dexterity.

Being Sustainable

Your health will gradually decrease as you take on wave after wave of enemies on your own. If you do not have any way to maintain yourself during a fight, it is going to be a long and difficult process as you wait for your health to return.

  • The Berserk mastery of the Hatchet has returned to save you once again. You’ll discover the Berserking Refresh proficiency on the third layer down from the top. During the time that the Berserk skill is active, this grants you a brief period of increased health regeneration.
  • The Hawkeye mastery is the one that comes the closest to giving you sustain with the bow, and you won’t be able to achieve it until you’ve invested some time working your way up the mastery tree. If the attack was aimed at the target’s head, you will get ten percent of the amount of harm you dealt as a healing bonus. Still, that’s pretty cool.

How Many Points in Attributes Should You Spend?

This is entirely up to the choices of the individual. There are two important considerations that must be taken into account:

  • The Bow is scaled off of one’s Dexterity, while the Hatchet is scaled off of one’s Strength. Which approach to the construction you choose to go with is entirely up to you.

It is most probable that you will begin the battle with Berserk by firing a Penetrating Shot using your Bow and then shift to the Hatchet for combat in close quarters. If such is the case, choose a build that prioritizes Strength over Dexterity, such as 150 in Strength and 50 in Dexterity, so that you may have a head start in the early game. Later on in the endgame, when you begin participating in PvP and conducting Expeditions, this will be modified to reflect those changes.

On the other hand, if you notice that you are utilizing the Bow more often or if you are playing with others, then you may want to consider specializing more in Dexterity. In certain builds, all of the attribute points are simply stacked into one weapon. It is difficult to provide a specific recommendation about what you need to perform with the points. Experimenting and finding out what kind of play best matches your style is a smart thing to do.

  • If you use the Hatchet on a frequent basis, you should put your points into the Strength stat.
  • If you prefer to use a bow, put your points into your Dexterity.
  • One last piece of advice about bow dexterity is that the Dex attribute tree grants bonuses to skinning, which is a fantastic early-game method for gaining experience points.
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