Rock the Mazrah: Everything you need to know for Call of Duty: Warzone 2.0
Starting on November 16th, Call of Duty®: Warzone™ 2.0 will deliver action on all fronts: the next iteration of the massive free-to-play Battle Royale experience that redefined the franchise is bringing a host of new features that will add further dimensions for all players.
To help prepare for the brand-new Warzone experience, the Call of Duty team has put together a helpful guide on everything you need to know to ensure that you and your squad mates can chase that sweet fulfillment of a Warzone victory.
You can call me Al-Mazrah
Central to the Modern Warfare II universe, the city of Al-Mazrah within the United Republic of Adal is the first battleground for Warzone 2.0.
Those who are playing Modern Warfare II right now are getting serious training on Al-Mazrah and the new map offers some major points of interest that will become synonymous with the game including the much-celebrated Terminal map.
Gulag for two?
A familiar feeling but with a twist. This time the Gulag will be a 2v2 environment where randomly paired Duos must coordinate to take down their opposition. All players will receive a predefined Loadout – at launch, this will be a Pistol or a Shotgun, a Lethal Grenade, and a Tactical Grenade – with highly effective weaponry and gear placed toward the map’s center.
The Gulag will also include a Jailer, who will appear in the middle of the match to help speed up combat. Defeating the Jailer will return all four Gulag prisoners back into the Battle Royale, which offers a dilemma: do both Duos agree to wait and fight this powerful enemy together, or does one get greedy and try to go for the elimination victory?
Instead of a traditional Overtime mechanic, if neither team nor the Jailer is eliminated after a brief period, all four Operators lose so it’s a race against time and a test of nerve for all players.
AI Soldiers
The Gulag is just one of three places where players can fight AI combatants, as they will be restricted to guard specific locations.
The other two locations are Strongholds and Black Sites, which will be clearly designated on your in-game Tac-Map to allow you to opt-into engagements with AI combatants.
During each match, several Strongholds will be activated around the map. Squads can visit these areas to fight AI combatants. The first team to complete a Stronghold must disarm a bomb and will earn a key to a Black Site and their Custom Loadout. Successive teams must eliminate a specific number of defenders (AI or players) and will earn their Custom Loadout, but not a Black Site key.
Black Sites are a more dangerous form of Strongholds, but they offer a permanent Weapon Blueprint reward and even more valuable in-match items for those who clear it out.
Water way to have a good time
Another thrilling new feature, whether by boat or breaststroke, Operators can navigate waterways, rivers, and the open sea as part of their overall victory strategy. Remember: only Sidearms, melee weapons, and Throwing Knives can be used while you’re submerged. Also, try using Lethal and Tactical Equipment on or underwater for a wide variety of potentially destructive effects.
Fuel Punishment
Two new vehicles define the refreshed vehicle roster for Warzone 2.0: an aerial powerhouse known as the Heavy Chopper, which can hover in the air without a pilot, and the GMC HUMMER EV Pickup, a versatile means to quickly cover serious ground with the whole squad in this all-electric super truck.
- ATV: Nimble three-seater with little protection
- UTV: All-terrain lightweight four-seater
- Hatchback: Four-door civilian vehicle without any significant protection
- SUV (Standard): All-terrain civilian 4×4 with a boxy frame
- GMC Hummer EV: All-electric super truck engineered for off-road
- Cargo Truck: Large industrial vehicle with a flatbed
- Light Helo: Twin-engine light helicopter for rapid traversal and combat support
- Heavy Chopper: Heavily armored search-and-rescue helicopter
- RHIB: Maneuverable tactical boat designed for Special Forces
- Armored Patrol Boat: Reinforced aquatic vehicle with mounted .50 Cal machine guns
What’s more – there are no longer unlimited fuel sources – all vehicles (yes, including the EV) use fuel over time, and when it runs out, that vehicle is no longer usable. Vehicles can be refilled either with Gas Cans found around the map or at Gas Stations.
Gas Stations can also repair body damage and tires, thereby restoring vehicle health. However, Operators can also perform flat tire repairs anywhere in the world by interacting with individual tires.
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