Sayonara UmiharaKawase + launches spring 2015‏

Sayonara UmiharaKawase + launches spring 2015‏

Easy to play, difficult to master, ‘Sayonara UmiharaKawase +’ is a totally unique ‘Rubbering Action’ physics based puzzle platform game with over 20 years of gaming history.

Developed by the creators of the original game (Kiyoshi Sakai and Toshinobu Kondo) and available for the first time globally on the PlayStation Vita, this cult classic was a Japanese indie smash hit before the rest of the world knew what a cult classic was!

Completely re-worked for the PlayStation Vita, play as `Umihara Kawase` – a 20 year old backpacking Japanese sushi chef armed with a fishing rod, a rubber fishing line and a fishing hook. Avoid fish-like enemies, conveyer belts, spikes, watery pits, time travel and more. The deeper in to this dream-like game players venture, the more challenging the solutions and the greater the time pressure becomes.  Along the way, look out for shortcuts and secret exits and unlock bonus levels.

Sayonara_Umihara_Kawase_01

As a special bonus for fans, the first ever title in this gaming franchise ‘UmiharaKawase’ has been included. This game was originally released way back in 1994 for console.

It is the elasticity of Umihara’s rubber fishing line that has always set this franchise apart from all other rope games, giving unprecedented levels of mobility and discovery. Tightening the line or giving lots of slack can be the difference between success and failure. The bungee like nature of the fishing line allows the player to stretch down to otherwise unreachable areas or be catapulted upwards.

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Q


First game ever was Crash Bandicoot 3 Warped, ever since then, gaming has been something that I've gravitated to. Reading's fun but not as interactive. Always up for a bout of online multiplayer. If that multiplayer is co-op. So if you are up for a friendly co-op session, hit me up. Rahenik's the name to search on PSN.

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